YouTube preview YouTube play button

VIDEO GAMES · 3D ENGINES · SIMULATION · INTERACTIVE EXPERIENCES

G. Tech - Computer science school for gaming and immersive technologies

Develop the games, simulations and immersive experiences of tomorrow.

The Rookies - Global School Rankings 2025 Rookies Awards - Game of the year - Winner
Student trained at Gaming Campus
Student trained at Gaming Campus
Student trained at Gaming Campus
4.8/5
Over 2,040 students already trained
Content updated on
Header-ecole-gtech-mobile-v1

Why choose G. Tech?

We train developers who can design and build video games, 3D engines, simulations, digital twins and interactive experiences.

From C, C++ and C# to game engines such as Unity 3D and Unreal Engine, and from databases to web development: by the end of your three years on the Bachelor Gaming Developer & Immersive Technologies, you will master the fundamentals of software development and specialise in programming video games and immersive experiences.

Your two years on the MSc will then enable you to master all the tools and methods used to produce a video game and immersive, interactive experiences, and you will become an expert developer specialised in video games. Finally, with our modules in management and technical project management, you will also be able to meet the demands of positions of responsibility.

We train developers who can design and build video games, 3D engines

G. Tech's 8 key strengths

01

Dual expertise: programming + video game culture in the bachelor & professional expertise in the MSc

• Learn programming languages (C++ / C#) and the latest versions of the game engines most widely used in the industry (Unity, Unreal).

• Video game culture and related subjects: history of video games, classes in game design, level design, public speaking and management (game direction) to hone your skills for the video game industry.

By the end of the MSc, you will be able to:

•  Be an expert in software development for video games (Unity, Unreal Engine and the most widely used engines in the industry).

• Learn management and technology project management.

• Specialised, in-depth teaching to meet the needs of studios looking for rare, highly skilled profiles.

02

Project-based learning

• Around fifteen projects a year, individually or in groups.

• Projects with G. Art and G. BS students.

• Creation of a complete game demo in the MSc.

• At the end of each year, creation of a skills portfolio.

03

Industry professionals as lecturers

• 90% of your lecturers are working professionals.

• Lessons are sent ahead of the project, then your lecturer becomes your coach.

04

Rewarding professional experience

• Internships every year in the bachelor.

• Two years of work-study in the MSc.

• Meetings with professionals and masterclasses all year round.

• Company and studio visits.

05

Developing interpersonal skills

• Develop your soft skills and teamwork.

• Become a confident speaker and improve your leadership.

06

International outlook

• Bilingual in English by the end of the bachelor, with learning in small groups.

• Fluent, professional English by the end of the MSc, with learning in small groups.

• Take part in one of our Learning trips: Canada, Japan, Korea (optional).

• You can also learn Chinese, Korean, Japanese, Spanish or Italian.

07

100% gaming environment

• Enjoy our campuses' high-end equipment: OMEN computer rooms, esports arenas, streaming studios, VR room, streaming room…

• Join student associations dedicated to video games and esports.

08

E-learning in the MSc

• Courses available online on the Gaming Campus Online platform.

• Remote learning available to fit in with work-study.

Post-baccalaureate to Bac+5 programmes outside Parcoursup and Mon Master

G. Tech awards 2 levels of specialised degrees: a 3-year bachelor and 5-year MSc programmes

Find the programme that matches your profile and ambitions:

Show more filters
Visuals-internship-game-programming-intermediate-mobile – 2
Workshop
Creating a video game: programming and gam...
30 hours over one week
Campus: Paris | Lyon | Bordeaux | Online
Dive into the world of video games with our game creation and game design workshop: in 5 days, design your own game from A to Z! From the idea of...
Find out more
Drawing and character design workshop
Workshop
2D/3D character & environment creation...
30 hours over one week
Campus: Paris | Lyon | Bordeaux | Online
A week to discover careers in video games and animation by creating your own visual universe. Whether you are passionate about...
Find out more
Video Game Careers Prep by Gaming Campus
Video Game Careers Prep by Gaming Campus
1 year Full-time From age 16 With or without baccalaureate
Campus: Paris | Lyon | Bordeaux | Online
A preparatory year to try out every video game profession (art, audiovisual, software development, business) and ...
Find out more
Bachelor Software Developer, Video Game option
Tech
Bachelor Gaming & Immersive Technologies Devel...
3 years Full-time After the baccalaureate
Campus: Paris | Lyon | Bordeaux
Work in the video game industry by specialising in computer programming. With our three-year bachelor...
Find out more
Bachelor Management & Business, Video Games and Esports option
Business
Bachelor Business Management – Gaming, Enterta...
3 years Full-time After the baccalaureate
Campus: Paris | Lyon | Bordeaux
In three years, turn your passion into skills. Become a video game assistant product manager, video game producer or specialise...
Find out more
Bachelor 2D/3D Computer Graphics Artist - Game Art
Art
Bachelor Game Art, Animation & 2D/3D Creation
3 years Full-time
Campus: Paris | Lyon | Bordeaux
Passionate about video games and an artist at heart? Become a lead graphic artist or game artist with the Bachelor Game Art, Animation & 2D/3D Creat...
Find out more
bachelor-g-art-tv
Audiovisual
Bachelor Audiovisual
3 years Work-study in 3rd year With or without baccalaureate
Campus: Lyon
Train for careers in audiovisual: video, cinematics, trailer art, immersive short formats and virtual production in Unreal Engi...
Find out more
Mastère 2D/3D Animator & Rigger
Art
Mastère 2D/3D Animator & Rigger
2 years Full-time After a Bac+3
Campus: Paris | Lyon | Bordeaux | Online
We train specialists in 2D/3D animation and rigging, able to produce high-quality animation for video games, animat...
Find out more
Mastère Game Artist 2D
Art
Mastère Game Artist 2D
2 years After a Bac+3 Work-study
Campus: Paris | Lyon | Bordeaux | Online
Advanced artistic and technical skills in concept art, 2D animation, rigging, previsualisation and UI/UX.
Find out more
Mastère Technical Artist
Art
Mastère Technical Artist
2 years After a Bac+3 Work-study
Campus: Paris | Lyon | Bordeaux | Online
Our Mastère opens the door to the best career opportunities. You will deepen your skills in shaders, optimisation, ...
Find out more
Mastère Character & CFX Artist 3D
Art
Mastère Character & CFX Artist 3D
2 years Full-time After a Bac+3
Campus: Paris | Lyon | Bordeaux | Online
Video game, animation and film studios are looking for experts in character creation and CFX who can master tech...
Find out more
Mastère Environment & VFX Artist 3D
Art
Mastère Environment & VFX Artist 3D
2 years Full-time After a Bac+3
Campus: Paris | Lyon | Bordeaux | Online
A programme that combines creating immersive environments with technical VFX skills, enabling you to master a range...
Find out more
Mastère Européen IT Expert - Intelligent Applications and Big Data
Tech
MSc Video Game Developer, Real-Time 3D Rendering and...
2 years After the baccalaureate Work-study
Campus: Paris | Lyon | Bordeaux | Online
Master video game programming with the double degree "Mastère Européen IT Expert - Intelligent Applications and Big Data" from the F...
Find out more
Bachelor AI Content Creator
Tech
Digital Twin Expert
2 years Full-time After a Bac+3
Campus: Paris | Lyon | Bordeaux
In every sector, implementing digital twins requires experts. The “Digital Twin Expert” programme aims...
Find out more
MSc Data analysis & marketing intelligence
Business
Data-driven marketing and analytical management
2 years Full-time After a Bac+3
Campus: Paris
Marketing Strategy Manager (RNCP title 38586) / MBA Data analysis & marketing intelligence. This expert pathway offers a double...
Find out more
MBA Esports business & marketing management
Business
Esports marketing strategy and performance
2 years After the baccalaureate Work-study
Campus: Lyon | Online
Marketing Strategy Manager (RNCP title 38586) / MBA Esports business & marketing management. This expert pathway offers a doub...
Find out more
MBA Project Management and Marketing Strategy
Business
Marketing strategy and project management
2 years Work-study
Campus: Lyon | Online
Marketing Strategy Manager (RNCP title 38586) / MBA Project Management and Marketing Strategy. This expert pathway offers a doub...
Find out more
MBA Marketing, Communication & Event Management
Business
Product marketing and customer experience
2 years Work-study
Campus: Paris | Lyon | Bordeaux | Online
Marketing Strategy Manager (RNCP title 38586) / MBA Marketing, Communication & Event Management. This expert pathway offers a d...
Find out more
mobile header online game design programme for professionals
Professional training
Game Design and video game creation programme...
5 months Certified With or without baccalaureate
Campus: Online

200 hours of training, with three lecturers live in evening classes. Learn to identify your target audience and its needs as well as the...

Find out more
mobile header online community management programme for professionals
Professional training
Community Management & content creation progr...
5 months Certified With or without baccalaureate
Campus: Online

200 hours of training with professionals teaching live or by video call, in evening classes. Learn all the essential skills...

Find out more
header online video editor programme for professionals
Professional training
AI programme – creating written content...
2 months Certified With or without baccalaureate
Campus: Online

42 hours of training with professionals teaching live or by video call, in evening classes. Learn to use generative AI in a c...

Find out more
Video Editing for the Internet
Professional training
Online video editing for the internet programme: 200...
5 months Certified With or without baccalaureate
Campus: Online

200 hours of training, with professionals teaching live in evening classes. Learn video editing for YouTube, Twit...

Find out more
mobile header online video editor programme for professionals
Professional training
Online video editor programme: 400 hours, certificat...
12 months Certified With or without baccalaureate
Campus: Online

400 hours of training, with professionals teaching live in evening classes. Learn step by step the essentials to becom...

Find out more
header online video editor programme for professionals
Professional training
No-Code Product Builder programme – AI Specialisa...
2 months Certified With or without baccalaureate
Campus: Online

100 hours of training with professionals teaching live, online, in evening classes. Learn to turn an idea into an applic...

Find out more
mobile header online video game developer programme for professionals
Professional training
Video Game Programming programme, online
5 months Certified With or without baccalaureate
Campus: Online

210 hours of training over 21 weeks (5 months) with professionals teaching live. Develop your skills aro...

Find out more

Click here to find out about our arrangements for welcoming and supporting people with disabilities.

Study abroad with Gaming Campus

Enjoy a unique academic and cultural experience abroad

At Gaming Campus, we believe that an international outlook is a real asset for future professionals in video games and immersive experiences. Thanks to our partnerships with higher education institutions abroad, our students have the opportunity to complete part of their studies internationally while continuing their training in their field of specialisation. These mobility programmes allow students to discover new teaching methods, broaden their skills, build an international network and enjoy a unique human and cultural experience.

Discover our 3 partner destinations in Canada and South Korea*

Namseoul University
Namseoul University South Korea

Cheonan, South Korea

Namseoul University

International mobility for G.Tech students – Virtual reality (VR)

Located in Cheonan, near Seoul, Namseoul University welcomes G.Tech students on a mobility programme specialising in virtual reality and immersive technologies. The programme allows students to deepen their skills in VR development, virtual environment design and interactive technologies, while discovering one of Asia's most dynamic tech ecosystems. An enriching international experience to develop their technical expertise, intercultural skills and professional outlook.


Practical information
Destination: Cheonan, South Korea
Programme: G.Tech
Specialisation: Virtual reality (VR)
Level: 3rd year
Period: 2nd semester
Duration: approximately 4 months

Campus ADN
Campus ADN Canada

Montreal, Canada

Campus ADN

International mobility for G.Art students

Located in Montreal, one of the world's major video game hubs, Campus ADN specialises in digital creation and video game careers. This mobility programme enables G.Art students to strengthen their artistic and technical skills, discover North American production methods and immerse themselves in the Canadian creative ecosystem. An enriching international experience to develop their portfolio, expand their network and boost their career prospects.


Practical information
Destination: Montreal, Quebec, Canada
Programme: G.Art
Level: 2nd year
Period: 2nd semester
Duration: 4 months

Jeonbuk National University
Jeonbuk National University South Korea

Jeonju, South Korea

Jeonbuk National University

International mobility for G.Business students

Located in Jeonju, South Korea, Jeonbuk National University is a public university renowned for its academic excellence and international outlook. This mobility programme enables G.Business students to spend a semester studying to enhance their skills in management, commerce and strategy, while discovering the dynamics of Asian markets and the Korean video game industry. An enriching international experience to develop their intercultural skills, expand their network and boost their career prospects.


Practical information
Destination: Jeonju, South Korea
Programme: G.Business
Levels: 3rd and 4th years
Period: 2nd semester
Duration: 4 months

An international experience that makes the difference

Going abroad with Gaming Campus means:

  • Broadening your skills through new learning methods.
  • Boosting your employability with experience valued by recruiters.
  • Building your network with students and professionals abroad.
  • Gaining independence in a new cultural environment.
  • Exploring other ecosystems in video games and digital technology.

*International mobility programmes are offered to Gaming Campus students, subject to application and within the limit of available places.

Selection procedures, timetables and conditions of participation are communicated to students by the International Relations department.

Destinations, periods and mobility arrangements may change depending on agreements with our partner institutions.

An international experience that makes the difference
Request a brochure

REQUEST A BROCHURE

178 pages to discover G. Tech – School of Gaming Computer Science and Immersive Technologies, as well as the 2 other Gaming Campus schools. Lots of exclusive content to better understand how our schools are positioned and why Gaming Campus is unique.

Request a brochure

Project-based learning

Active Learning by Gaming Campus

active-learning

Gaming Campus takes an innovative approach through project-based learning tailored to the realities of the market. Its aim is to give students the skills they need for lasting employability and constant adaptability. The methods used provide intellectual challenges and stimulate their creativity and curiosity. Project-based learning also fosters interdisciplinarity between students, giving them the opportunity to venture beyond their own disciplines and draw on cross-functional skills.

It is essential that students can practise before facing these situations in the workplace.
Finally, the curricula are co-designed and adjusted in real time with partner companies. They include all the skills and knowledge specific to the video game and digital arts industry.

Projects

Every year, G. Tech students complete around fifteen projects. Here are some examples (non-exhaustive) of projects completed by bachelor and MSc students:

WEBSITE IN HTML & CSS
WEBSITE IN HTML & CSS

Development of a simple video game-themed website.

 

Skills acquired:

• Introduction to front end
• Web page design

2D GAME WITH THE UNITY GAME ENGINE
2D GAME WITH THE UNITY GAME ENGINE

Development of a 2D game with one of the most widely used engines in the industry.

 

Skills acquired:

• Learning a new game engine
• Creating a 2D game in C#

Shaders and lighting
SHADERS AND LIGHTING

Production of a 3D scene using a 3D pipeline, HLSL, particles…

 

Skills acquired:

• Create your own visual effects to enhance a 3D scene.

3D GAME WITH THE UNREAL GAME ENGINE
3D GAME WITH THE UNREAL GAME ENGINE

Development of a 3D game with one of the most widely used engines in the industry.

 

Skills acquired:

• Learning a new game engine
• Creating a 3D game in Blueprint

WEBSITE IN HTML & CSS
DEVELOPING A VIDEO GAME OVER 2 MONTHS.

Joint G.Tech – G.Art project

 

Skills acquired:

• Teamwork with artists
• Delivering a polished, playable 3D prototype in two months

CONSOLE GAME PROJECT IN C++
MULTIPLAYER GAME WITH THE UNITY GAME ENGINE

Integrating the network layer into a 3D game and turning it into a multiplayer game playable online.

 

Skills acquired:

• Ability to create playable multiplayer prototypes
• Knowledge of online programming and its constraints

VR
CREATING AUGMENTED REALITY AND VIRTUAL REALITY PROTOTYPES.

Using Unity or Unreal, students develop games designed around the capabilities of virtual and augmented reality.

 

Skills acquired:

• Gameplay adapted to these specific tools
• Code optimisation for these technologies

GAME IN HTML5 AND JAVASCRIPT
DOTS PROGRAMMING

A new multi-threaded technology enabling greater optimisation, faster code execution and easier maintenance.

 

Skills acquired:

• Parallel programming
• A new way of coding and iterating on your algorithms

Artificial intelligence
ARTIFICIAL INTELLIGENCE AND UNITY

An introduction to artificial intelligence through creating a game in the Unity game engine.

 

Skills acquired:

• AI navigation
• State machine
• Behaviour trees

3D GAME WITH THE UNREAL GAME ENGINE AND C++
3D GAME WITH THE UNREAL ENGINE GAME ENGINE

Development of a 3D game with a game engine.

 

Skills acquired:

• Learning C++ programming in Unreal
• Creating a 3D game in C++

Apply
Limited places available

Internships and work-study video game programmes

From the 1st year, students on G. Tech programmes gain significant experience in companies.

The aim is to refine their career plans, develop their skills and build a network.

In the bachelor, one internship every year, lasting 2 to 6 months each, for a total of 1 year of company experience by the end of the bachelor.

In the MSc, both years are work-study. Students can complete their video game programme as work-study under a professionalisation contract, an alternating internship or a permanent contract (CDI).

The programme is adapted to the most effective company schedule. G. Tech supports students throughout the year in finding internships, work-study placements and their first job.

Three Gaming Campus students with the logo of their work-study company

Work-study placements COMPLETED BY OUR STUDENTS

Eden Games logo
Eden Games
Simon B.
Game developer
Ubisoft logo
Ubisoft Ivory Tower
Killian B.
Assistant game developer
Artefacts Studio logo
Artefacts Studio
Léo C.
Unreal Engine 4 developer
Ocellus Studio logo
Ocellus Studio
David N.
Assistant project manager

internships COMPLETED BY OUR STUDENTS

origamix logo
Origamix
Janaky B.
Game Developer
Iyoo logo
IYOO
Lilian C.
E-commerce software developer
FI Group logo
FI Group
Léo P.
Unity developer
Onitron logo
Onitron Studio
Thomas V.
Unity developer
Smart machines logo
Smart Machines
François C.
Game Developer
Neosim logo
XR Neosim
Matthias H.
Hand-tracking developer
Virtual Creation logo
Virtual Création
Loïc R.
VR developer
Hexagon logo
Hexagon
Tom S.
Software developer

VIDEO GAME CAREERS

38% of job offers in the video game sector are for software development roles (AFJV - 2020)

The Bachelor Software Developer and the MSc Video Game Programmer will lead you to one of the many programming careers, whether in video games, IT or the web.

careers
Apply
Limited places available

RECOGNITION

Like all Gaming Campus programmes, the Bachelor Software Developer and the MSc Video Game Programmer are recognised by institutions and companies

RNCP title badge
RNCP TITLE
(IF CONTINUING TO THE MSc)
logos-rookies-schools
THE ROOKIES
No. 1 school worldwide for "Production Excellence - Mobile" & Best Mobile Game in the world
Logo Datadock
DATADOCK

MENTORS

85% of the jobs of 2030 don't exist yet. Our mentors share their experience with you and help you anticipate market changes.

Source: Institute for the Future.
JULIEN MILLET
Julien Millet
President
Realityz
YANN CORNO
Yann Corno
Technical director
Asmodee digital
benjamin-tarrier
Benjamin Tarrier
Product and
development director
Groupe Elcia
Eric Boisson
Eric Boisson
Managing director
Zol
mentor2
Thierry Demars
CTO & Co-founder
MLD
mentor3
Florian Hamzij
Associate director
Dedi Agency
bg-classement bg-classement-mob

2023 VIDEO GAME SCHOOL RANKINGS

Gaming Campus is ranked 2nd in the video game school rankings

5 rankings, 11 criteria and a ranking of rankings to discover video game schools in France. Compiled solely from publicly available data.

3 Campuses: Paris - Lyon - Bordeaux

Video game developer school in Paris

2,500 m2 dedicated to gaming, 10 work and living spaces, 3 computer rooms and high-end equipment to study in the best conditions.

computer-room-school-2
3 Omen computer rooms
Equipped with 120 workstations
shaker-paris-2
The Shaker
A friendly space for meeting,
relaxing and working.
Esports-Room
Esports Area
Cowork-&-lunch-room
Cowork & lunch room

Video game developer school in Lyon

2,500 m2 dedicated to gaming, 15 work and living spaces, 5 computer rooms and high-end equipment to study in the best conditions.

Computer room with OMEN computers
5 Omen computer rooms
Equipped with 130 workstations
Shaker with the conference area
Le Shaker
A friendly space for meeting,
relaxing and working.
Meeting room
Immersion rooms

Video game developer school in Bordeaux

1,000 m2 dedicated to gaming, 12 work and living spaces, 2 computer rooms and high-end equipment to study in the best conditions.

Salles-infos-bordeaux-2
2 OMEN computer rooms
Equipped with 60 workstations
Shaker-Bordeaux-2
Le Shaker
A friendly space for meeting,
relaxing and working.
Immersion-Bordeaux-2
Immersion rooms
Terrace-Bordeaux-2
Cowork & lunch room
Gaming Campus Online
Online video game developer school

The following G. Tech programme is also available remotely:

MSc Video Game Developer, Real-Time 3D Rendering and Immersive Technologies

Study remotely with our e-learning platform

Attend live classes and masterclasses, enjoy replays available 7 days a week, interact live with lecturers and other students…

  • Study from home (no accommodation or travel constraints)
  • Join your class made up of on-campus and remote students (identical programme)
Study remotely with our e-learning platform
Your programme available on computer, tablet and mobile
Your programme available on computer, tablet and mobile

Attend live classes and masterclasses, enjoy replays available 7 days a week, interact live with lecturers and other students.

ADMISSIONS

How do you get into our G. Tech video game school?

Bachelor Software Developer, video game option

Admission takes place in two stages, without going through Parcoursup. First, you fill in and submit your application via the school's website. Then, once we have reviewed your prerequisites, career plans and skills, our teaching or admissions team will interview you (for one hour on average). You will then be informed of the outcome: admitted, on the waiting list or not admitted. Note that with this application-based method, we give everyone the chance to join our programmes, as we attach great importance to the diversity of our cohorts.

Admission to the 1st year:

With a general baccalaureate with a science or computer science specialism, or via the STI2D technological baccalaureate (Science and Technology for Industry and Sustainable Development).

Direct entry into the 2nd year:

You must have completed a first year in computer science or a scientific field. This may be a BTS, a BUT or a Licence 1.

Direct entry into the 3rd year:

You must have completed a Bac+2 in computer science or a scientific field. In other words, you must already have a BTS, BUT or Licence 2.

MSc Video Game Programmer

The admission procedure for the MSc at G. Tech is relatively quick and simple. Open to all, with no competitive exam but based on an application, you simply complete it and submit it via the school's website. Our teaching and admissions team then reviews your application and selects candidates based on their career plans, academic background and our prerequisites. A one-hour interview is then held in person on campus or online. The admissions panel takes both the application and the interview into account.

Joining the 4th year:

You must either have completed a Bac+3 in computer science, technology or science, or hold a Bachelor, BUT or Licence.

Which baccalaureate to become a video game programmer?

A general or technological baccalaureate allows you to become a lead video game programmer.

The most relevant general baccalaureate specialisms are mathematics and digital and computer sciences. As for the technological baccalaureate, the STI2D is the most relevant

 

Which Bac+2 to become a video game programmer?

You can join G. Tech with a BTS in Digital Systems, Computing and Networks option (SN-IR), or after completing two years of one of these programmes: BUT (computer science, MMI), Licence in computer science.

Which Bac+3 to become a video game programmer?

You can join G. Tech with a BUT in Computer Science or MMI, or a Licence in computer science.

Funding

Tuition fees

Find the tuition fees for each of our programmes by clicking here.

Financial aid

Company placements: every year of the MSc, you do a work-study placement in a company. This work-study placement lets you fund your programme and earn a salary. The teaching team helps you find a work-study placement and negotiate your pay.

Student loan on preferential terms: LCL is G. Tech's main banking partner. You can obtain special loan terms for your MSc and a privileged relationship. Feel free to contact us for more information.

State-guaranteed student loan: since June 2020, the French State can act as guarantor for your loan to make it easier to obtain. Visit Etudiant.gouv.fr to find out more.

Campus jobs: Small jobs helping to develop the campus are sometimes available. The teaching team also gathers and shares small job offers near the campus.

City aid: Check with your town of residence, or your parents', to find out whether you are eligible for the Revenu Minimum Etudiant (RME). Not all towns offer the RME. The RME is awarded by the CCAS (Centre communal d'action sociale).

Département aid: For students receiving grants, the departmental councils offer annual grants or interest-free loans (prêts d'honneur).

Fondation de France aid: 120 foundations award grants and interest-free loans. We encourage you to contact the Fondation de France to find out more.

Finding accommodation: We help you find accommodation through our network of housing partners. We have built close relationships with student residences near the campus.

2027 intake

Apply for the programme of your choice

gaming campus deferred intake

Simple application, quick response:

4 STEPS, panels every week
January 2027 deferred intake: Last places available!
September 2027 intake: Applications open
We have chosen an application process with no competitive exam and without going through ParcourSup or Mon Master. This allows us to review each application individually and maximise equal opportunities and each candidate's potential. It also lets us give the academic background the same weight as the career plan. Finally, with a short admissions process based on dialogue, we hope to reduce students' stress when looking for a programme.
01. Submit your application
Directly online via our website. Our admissions officers support you throughout your application.
02. Review of your application
Analysis of your academic background against the prerequisites of the programme you have chosen. Your career plan is just as important in our admissions team's decision. Response within 7 days.
03. Admission interviews
Once your application is approved, you are invited to a professional motivation interview with the head of programme. English test (non-eliminatory)
04. Admission result
You are admitted, placed on the waiting list or not admitted. The panel explains its decision.

Apply now

Maximise your chances of getting into G. Tech - School of Gaming Computer Science and Immersive Technologies
with La Prépa Jeux vidéo

video game school without the baccalaureate - La prepa
new for 2025 intake -
PROGRAMME FROM AGE 16

A preparatory year to try out every video game career (art, audio-video, software development, business) and prepare you to apply to any video game school.

Open from age 16, with or without the baccalaureate, and offered in two formats: on campus (Paris, Lyon) or 100% online.

See the programme
video game school without the baccalaureate - La prepa

ic_chat_24px Student reviews

4.8/5
full-star full-star full-star full-star half-star
- 15 reviews
A selection of reviews of G. Tech - School of Gaming Computer Science and Immersive Technologies (non-exhaustive)
Guillaume Le Gat
full-star full-star full-star full-star full-star
YouTube preview YouTube play button
Quentin BARDEL MARECHAL
full-star full-star full-star full-star full-star

I'm a first-year G. Tech student at Gaming Campus. I'm really delighted with the project-based learning, which I find incredible given the progress made in such a short time.
One thing I particularly appreciate about the programme is being trained first in programming in general and then specialising in video games.
This gives access to the whole field of programming in the professional world as well as to video games, which at other schools is either inaccessible or very difficult to reach. Project-based learning is innovative and suited to the current demands of the job market.

What's more, our lecturers are professionals who are among the best in their fields. They listen and are there to answer our slightest question.
If you want to study programming, whether for video games or another field, I recommend this school, which will meet your expectations whatever the field. As for the opening of the Paris campus, I'm thrilled that Gaming Campus is expanding to Paris, which will open even more doors for us in the professional world and give us even more connections.

See you very soon, I hope.

Yoenn Lemoine
full-star full-star full-star full-star empty-star
YouTube preview YouTube play button
Julien Fabregoule
full-star full-star full-star full-star full-star

A G.Tech student starting Master 1 next year, I highly recommend this school if you want to build your skills in programming and using video game engines.

The school's value comes from its teaching team and its teaching staff. Lessons, delivered through projects, are taught by hand-picked professionals from the field who are approached by the school's teaching team.

What's more, something that matters a lot to me is how attentive the school and G.Tech staff are to any problems you may encounter. There is always someone ready to listen, with the aim of pushing you forward and helping you become a professional in good conditions.

At the end of the Bachelor, with the school's support, we were for example able to make a mobile video game demo in one month, of high enough quality to enter production competitions, thanks to the guidance we received.

Interdisciplinary work with the other schools on campus is a real plus, letting us experience real production conditions for games and test our skills against the realities of the professional world.

Having personally been to other institutions, I find at G.Tech a rare balance that allows you to truly thrive.

Urukagall
full-star full-star full-star full-star empty-star

I'm currently finishing my 3rd year at Gaming Campus in GTech and I think it's a very good school, especially thanks to its project-based learning, which makes us learn by doing. There were a few issues with the courses, such as some classes not being suited to one year, but the following year the programme was changed to fix these problems. The biggest plus is the teaching team, which looks after students very well and supports them throughout the school years. A little bonus point for the teamwork between students during projects.

Enzo Philippe
full-star full-star full-star full-star full-star

Currently a student at G.Tech, I highly recommend this school for its practice-focused teaching approach. Learning is mainly project-based, which helps you develop your technical skills while working in a team, surrounded by professionals who support us throughout the process.

One of G.Tech's strengths is its teaching team, always attentive to students. When feedback is given, it is taken into account and adjustments are made, whether to projects, lecturers or campus life.

Dragon noir
full-star full-star full-star full-star full-star

I spent 3 years studying at Gaming Campus in the GTECH track and I'm very satisfied: I was able to develop my skills and discover the job I truly care about. The project-based learning offered by the school is effective and rewarding, as long as you put in the effort. The school puts us in touch with industry lecturers so we can talk with them and learn from them.
The premises are good, and GTECH's teaching team listens to its students and interacts with them. We feel listened to and helped when we need it.
In September, if all goes well, I'll gladly start my 4th year at Gaming Campus GTECH!

Aymeric Matte
full-star full-star full-star full-star full-star

Currently in the first year of G.Tech, the computer science track. Here is my review of my first semester at Gaming Campus Lyon. The school is great, and project-based learning is simply brilliant, with regular hands-on practice. The teaching modules are interesting, and the lecturers are carefully chosen and teach us loads of things. The lecturers don't hesitate to help us if we have problems and care about our understanding of the concepts we need to learn. In addition to this, we also have very interesting maths classes focused on concepts specific to video games. We also have English classes with great teachers/lecturers. The lecturers are all experienced in video games (that goes without saying) and are easy to talk to.
The administration and heads of programme listen and take students' comments into account.
I'd like to add that there is real campus life, with all kinds of associations and events organised by students.

All this to say that my experience at this school is great; I'm thriving and learning lots of things every day.

To conclude, I hope you'll discover this school through the Open Days and other students' reviews.

Reva Lecerf
full-star full-star full-star full-star full-star
YouTube preview YouTube play button
Cyril Girodet
full-star full-star full-star full-star full-star

Good teaching, quality lecturers and a real desire to bring something extra to the video game and esports sector.

Yoann Joseph
full-star full-star full-star full-star full-star
YouTube preview YouTube play button
Thomas Critelli
full-star full-star full-star full-star full-star

I highly recommend it, for all their programmes: here you'll be dealing with professionals, unlike elsewhere.

Valentine Florens
full-star full-star full-star full-star full-star
YouTube preview YouTube play button
Isabelle MERLEY
full-star full-star full-star full-star full-star

Gaming Campus is a great school for anyone who wants to train for careers in video games. Its teaching approach, combining theory and practice, allows students to develop skills that apply directly in the video game industry.

Youssef Souayah
full-star full-star full-star full-star empty-star
YouTube preview YouTube play button

Student interviews

G. Tech students share their stories

They tell us why they chose to study at G. Tech and share their ambitions and career plans.

YouTube preview YouTube play button
YouTube preview YouTube play button
YouTube preview YouTube play button
YouTube preview YouTube play button
YouTube preview YouTube play button
YouTube preview YouTube play button
YouTube preview YouTube play button
YouTube preview YouTube play button
YouTube preview YouTube play button
YouTube preview YouTube play button
YouTube preview YouTube play button
YouTube preview YouTube play button
YouTube preview YouTube play button
YouTube preview YouTube play button

Come and meet us at our Open Days

OPEN DAY PROGRAMME IN Bordeaux
Detailed programme
  • Tour of our campus (OMEN computer rooms, shaker, esports arena, VR room, artists' workshop, language rooms…)
  • Presentation of the schools and programmes (work-study tracks available)
  • Testimonials from our students and industry professionals
  • Live Q&A
  • How to join Gaming Campus (outside Parcoursup)
A GLIMPSE OF OUR OPEN DAYS
jpo-gc-1
jpo-gc-2
jpo-gc-3
jpo-gc-4
A GLIMPSE OF OUR online OPEN DAYS
A GLIMPSE OF OUR online OPEN DAYS
A GLIMPSE OF OUR online OPEN DAYS
A GLIMPSE OF OUR online OPEN DAYS