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Data-driven marketing and analytical management

Marketing Strategy Manager (RNCP title 38586) / MBA Data analysis & marketing intelligence
Over 2 years
After a Bac+3
Full-time study
Paris campus
This expert track offers a double degree, allowing you to develop the skills certified by the RNCP and to follow the MBA Data marketing & marketing intelligence awarded by G. Business.

The Marketing Strategy Manager (level 7 (EU) RNCP title awarded by Talis CC) designs, implements, steers and evaluates the omnichannel marketing strategy of the company, its brands and its products on the video game market. They rally their team around strategic challenges and ensure the operational roll-out of the strategy.
The MBA Data marketing & marketing intelligence offers a high-level two-year programme that will give you specialist data marketing skills applicable in a studio or an esport organisation, in France or internationally.
With our project-based learning, hone your skills, train to take on responsibilities and develop your soft skills before entering the business world.

Awards a state-recognised RNCP level 7 title
Student trained at Gaming Campus
Student trained at Gaming Campus
Student trained at Gaming Campus
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Over 2,040 students already trained
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MSc Data analysis & marketing intelligence
Why this video game programme?
Overview

Why this track?

With our project-based learning, you will benefit from the expertise of top professionals who will work with you on real projects, ensuring you acquire advanced skills in these highly sought-after jobs. You will also earn up to 5 professional certifications attesting to your mastery of certain software and tools, giving you a clear competitive edge on the job market.

Why this video game programme?

The aim of the two-year MBA Data Analysis & Marketing Intelligence is to acquire in-depth, multidisciplinary expertise in using data for strategic decision-making.

The technical skills you develop will enable you to master data analysis tools and methodologies, including machine learning, advanced statistics, SQL and NoSQL databases, and Business Intelligence platforms such as Tableau, Power BI and Looker.

The marketing courses will teach you to use this data to optimise business performance by refining customer segmentation, personalising campaigns and optimising ROI. Particular attention will be paid to predictive analysis, cognitive science and artificial intelligence models applied to marketing.

On the economic side, an in-depth look at data-driven business models will help you understand the challenges of data monetisation and value creation. On the regulatory side, you will be trained in data governance, AI ethics and legal frameworks such as the GDPR and the CCPA.

« In all creative industries such as video games, data analysis helps companies better steer their strategic approach. The growth of data and predictive analytics jobs in video games, esport and entertainment is driven by the need to optimise the user experience, increase engagement and boost revenue. Our MBA will give you distinctive skills that are highly sought after on the job market. »
Karen Lo Pinto, Director of G. Business Lyon campus and National Programme Director
Video game programme overview
Degree and title awarded
  • Level 7 (EU) RNCP title Marketing Strategy Manager (RNCP38586), NSF code 312, registered on 09-02-2024
  • VAE (accreditation of prior experience) eligibility: see here
  • + MBA Data analysis & marketing Intelligence
Certifying body

TALIS CC

Accredited training body:

G. Business

Show all
Tuition fees

See the " Funding " section

Skills blocks validated by the certification:

Developing the company’s marketing strategy / Designing a marketing action plan / Managing the omnichannel marketing strategy / Managing a marketing team.
The certification can be obtained by accumulating skills blocks. Each block is a coherent, self-contained set that can be acquired independently of the others.

Pathways / Equivalences

see RNCP38586 listing

Prerequisites
  • Level 6 (EU) / 180 ECTS, ideally but not exclusively in a business, marketing, communication or management field, or equivalent professional experience validated through a VAPP application.
  • Students or young professionals passionate about video games and data. Marketing or communication professionals wanting to specialise in data analysis for gaming/esport. Career changers looking to combine their love of video games with technical expertise
  • Minimum B2 level in English (CEFR) or minimum TOEIC score of 850. Certifying Year 2 / In collaboration with TALIS CC
Total programme length

2 years: 910 hours

Assessment

Continuous assessment: project-based grading

End-of-semester exams and assessments to obtain the RNCP title

Skills are assessed throughout the programme through continuous assessment, in the form of a presentation of the completed project (written report / oral defence with professional presentation). Knowledge and skills are evaluated using a precise assessment grid with a marking scale for each project.

And also at the end of the year through exams

Major projects
  • The personal career project
  • The marketing pitch
  • The annual case study
  • Final dissertation
Campus

Paris

Format

Full-time initial training with a 6-month final internship, taught in French and English

Internships

1st year: 3 to 5 months
2nd year: 6 to 9 months

Average class size

20 students

Pass rate

N/A

Satisfaction rate

N/A

Employment rate at 6 months

N/A

Reported further study rate (via 6-month surveys)

N/A

Contract termination rate

13%

Dropout rate during the programme (2024-2025 academic year)

<5%

Intake

September 2027

Disability

Click here to find out about our arrangements for welcoming and supporting people with disabilities

Testimonials from our G. Business students
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Key strengths of the MSc
key strengths of the MSc

8 reasons to choose the MBA Data Analysis & Marketing Intelligence: the programme that will make a difference to your career!

8 reasons to choose the MSc Data Analysis & Marketing Intelligence: the programme that will make a difference to your career!
Lorem ipsum dolor sit amet, consectetur adipiscing elit.
01
Learning through real projects

We believe real-world experience is essential to success. With our Project-Based Learning approach, you work on real company projects from day one. You acquire immediately applicable skills that help you stand out on the job market. This approach also develops your interpersonal skills, which are essential to set yourself apart. Our industry lecturers are working professionals.

02
The perfect balance between technique and strategy

This MBA offers a comprehensive programme, combining technical data analysis skills (SQL, Python, Power BI) with strategic expertise in marketing intelligence. You will learn to turn complex data into effective, measurable marketing actions.

03
A specialisation
that meets market needs

This programme is specially designed to make you indispensable in the fast-changing digital marketing industry. You will become an expert able to understand and predict consumer behaviour, using powerful tools to personalise marketing campaigns.

04
Internationally recognised certifications

You will earn certifications from global leaders such as Google Analytics, Power BI, HubSpot, Meta Digital Marketing Associate and Dataiku Machine Learning Practitioner. These certifications are a real asset on your CV and will help you stand out to recruiters. Preparation is provided by the school; taking the certification exams is optional and, where there is a fee, paid by the student.

05
International immersion in London

Thanks to our learning expedition to London, you will discover a unique tech hub and meet leading data companies. This enriching experience will open doors and let you draw inspiration from international best practice.

06
A profile in high demand among
companies

On completing this MBA, you will be fully prepared for strategic roles in marketing, tech and the creative industries such as video games, for example as Chief Data Officer. This programme will equip you to meet market challenges, where demand for data and marketing experts keeps growing.

07
An enriching professional experience

You will have the opportunity to complete two company internships, putting your skills into practice in real conditions. These experiences are a springboard to a permanent position after your programme, giving you a concrete view of the job market.
You will also meet professionals during masterclasses throughout the year.

08
A programme that is always cutting-edge

We constantly adapt the programme with our Advisory Board to prepare you for the latest innovations in data analysis, marketing and AI. You will be trained in tomorrow's technologies, such as artificial intelligence and machine learning, ensuring you stay ahead of market trends.

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194 pages covering everything about our campuses, schools, project-based learning, programmes, employability, campus life, etc…

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Curriculum A comprehensive programme to master data analysis
Curriculum

A comprehensive programme to master data analysis and its strategic application in digital marketing. A 100% project-based learning approach, with concrete projects developed in partnership with companies.

With this programme, you will be trained to become an expert in Data & Marketing Intelligence, ready to meet the challenges of a world increasingly driven by data and personalised experiences. Join us and stand out on the job market with a high-level, resolutely forward-looking programme!

you will cover several skill modules through projects carried out individually or in groups:

In the 1st year:
fundamentals and practice

In the 2nd year:
specialisation and expertise

  • Machine Learning & AI applied to marketing
  • Growth Marketing & Performance Data
  • Data strategy, ethics and regulation
Detailed programme
Year 1 – Fundamentals of Data and Marketing Intelligence
Block 1 Data acquisition and management
  • Skills developed: you will be able to collect, clean, structure and store data for marketing use.
  • Tools and certifications: SQL, Python, advanced Excel (Power BI PL-300 certification).
Block 2 Data Visualisation and Business Intelligence
  • Skills developed: you will be able to create dashboards, interpret KPIs and produce decision-making reports.
  • Tools and certifications: Power BI, Tableau, Looker.
Block 3 User behaviour analysis and segmentation
  • Skills developed: you will be able to carry out customer scoring, analyse engagement, predict churn and establish loyalty strategies.
  • Tools and certifications: Google Analytics, HubSpot CRM (HubSpot CMS for Marketers certification).
Block 4 Data economics and monetisation
  • Skills developed: you will be able to build digital business models and establish a data-driven strategy to maximise the value of data.
  • Tools: case studies and financial analyses.
Block 5 Data-driven marketing and CRM
  • Skills developed: you will be able to set up marketing automation, optimise campaigns and run A/B testing.
  • Tools and certifications: Salesforce, Braze, Meta Ads (Meta Digital Marketing Associate certification).
  • Internship (3 to 5 months): applying what you have learned to a real data-driven project.
Year 2 – Specialisation in Data Intelligence and Marketing AI
Block 6 Machine Learning applied to Marketing
  • Skills developed: you will be able to build predictive models, carry out advanced customer scoring and automate recommendations.
  • Tools and certifications: Dataiku, Scikit-Learn, TensorFlow (Dataiku Machine Learning Practitioner certification).
Block 7 Growth Marketing and Attribution Strategies
  • Skills developed: you will be able to implement a growth hacking strategy, calculate the ROI of digital campaigns and carry out multi-touch attribution.
  • Tools: Google Ads, Facebook Ads, UTM tracking.
Block 8 Data Governance and AI Ethics
  • Skills developed: GDPR, data risk management, algorithmic bias and responsible AI.
Block 9 Project Data Marketing Intelligence
  • Objective: develop a high-impact data project with a video game partner.
  • Project: build a personalised recommendation engine based on customer data
+ 6- to 9-month final internship
Student testimonials
«An ideal study environment with an attentive teaching team. The industry lecturers are chosen for their relevance, and the curriculum is shaped to meet companies' expectations and market developments, ensuring strong employability after graduation and the development of diverse skills that can be used in many sectors.»
Aldryck H.
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What makes the MSc stand out
01
5 recognised certifications to boost your profile on the market
Google Analytics
Google Analytics

Web performance analysis and optimisation of data-driven marketing strategies.

Dataiku Machine Learning Practitioner
Dataiku Machine Learning Practitioner

In-depth predictive analysis and machine learning techniques.

Power BI PL-300
Power BI PL-300

Microsoft certification in creating advanced visualisations and interactive dashboards.

HubSpot CMS for Marketers
HubSpot CMS for Marketers

Using CRM and marketing automation tools for optimised campaign management.

Meta Digital Marketing Associate
Meta Digital Marketing Associate

Using data for advertising and targeting on Meta's social platforms (Facebook, Instagram).

A learning expedition to London, at the heart of data marketing innovation:
02
A learning expedition to London, at the heart of data marketing innovation

An international immersion in London, a European tech hub home to leading data analytics companies. You will meet experts and companies such as Palantir, Tableau and specialist agencies, and study how data is applied to marketing.

Project-based learning with real cases from partner companies
03
Project-based learning with real cases from partner companies

Gaming Campus delivers the most innovative teaching possible, fully in line with what video game companies need. The teaching team has chosen a 100% project-based, multidisciplinary approach. Every day, students put their knowledge into practice and turn it into skills.

Long internships

For the MBA Data Analysis & Marketing Intelligence, we have chosen long internships rather than work-study in order to maximise the time devoted to training. You will complete more projects and take part in more masterclasses and workshops. It will also be easier to plan sessions abroad. Here is a comparison of the 2 approaches:

MBA with long internships
projects, masterclasses & workshops, periods abroad
time in a company
projects, masterclasses & workshops, periods abroad
plus Immersion Week, career talks,
company meetups, ...
time in a company
2 internship periods (3 to 5 months in
the 1st year and 6 to 9 months in the 2nd year)
VS
Work-study MBA
projects, masterclasses & workshops, periods abroad
time in a company
projects, masterclasses & workshops, periods abroad
Work-study available from the 1st year of the MBA - Schedule: 1 week at school / 3 weeks in the company
time in a company
Work-study available from the 1st year of the MBA - Schedule: 1 week at school / 3 weeks in the company
And throughout your studies
Masterclasses, workshops and career talks
Masterclasses, workshops and career talks

Several times a year, we organise masterclasses with companies and iconic figures from the video game industry, in France and abroad.
In workshops, professionals share their expertise on specific topics: presentation of a new technology, CV workshop, …

Immersion Week
Immersion Week

Immersion by Gaming Campus is a key stage in our schools' teaching approach. For 2 weeks, all our students, whatever their programme, level of study or specialism, come together to immerse themselves in the industry they are training for.

Employability Week
Employability Week

Employability Week, a real highlight of the year, brings our students together on site in Lyon and Paris, and online. In total, more than 50 industry professionals meet and talk with our students to boost their search for internships and work-study placements, and help our alumni find their first job. Meetups, workshops, speed recruiting…

Careers Days
Careers Days

An event that brings our students together on site and online. In total, more than 90 offers are available to students, and around thirty industry professionals come to meet and talk with them to boost their search for internships and work-study placements, and help our alumni find their first job.

Skills book
Skills book

At the end of the programme, you receive a Gaming Campus skills book. You can use it to showcase yourself to companies and make the difference when looking for internships, a work-study placement or your first job. The title is awarded on validation of all skills blocks and the associated ECTS credits.

Innovative teaching

Our school's teaching approach is project-based learning (PBL). It enables you to acquire skills that guarantee a very good level of employability. From the 1st year of the MBA, you learn by doing. Your year is structured around 10 to 15 projects, and by the end of your programme you will have completed 75 projects. All your projects are supervised by industry lecturers. Some are real cases proposed by video game companies.

Innovative teaching MSc Data analysis & marketing intelligence

How project-based learning is structured

How project-based learning is structured

01

Guided research

02

Project kick-off with the lecturer

03

Independent organisation of work, in a team or alone

04

Coaching by the lecturer

05

Submission of the deliverable

06

Project debrief

How project-based learning is structured

Project examples

SQL for Data
SQL for Data

While SQL queries may be the most important thing to know about SQL, it is also important to understand how databases are built and how they relate to each other. After a few training modules, you will build your own database with modelling, SQL queries, etc.

Skills acquired:
Advanced knowledge and skills in SQL syntax, Big Data development, query writing and database management.

Data marketing & data visualisation
Data marketing & data visualisation

You need to add value to data and make it understandable for your marketing team. Your analysis and clear presentation will be invaluable in feeding the company's strategy.

Skills acquired:
Learn to sort, cross-reference and analyse data. Turn data into visual dashboards with tools such as Looker Studio or Power BI. Understand how to track marketing actions.

Data in esports
Data in esports

Through applications such as Team Vitality's V.Hive, data experts collect data that helps guide their actions. In this project, you work with Team Vitality's data marketing teams to understand the challenges and identify opportunities.

Skills acquired:
Respect the ethical and legal constraints linked to data. Design data-driven monetisation strategies. Analyse commercial impact and adjust tactics according to performance. Present information effectively.

Build a customer database for a studio and analyse its business potential

Project – Build a customer database for a studio and analyse its business potential

Design an interactive dashboard for an e-commerce site visualising sales performance

Project – Design an interactive dashboard for an e-commerce site visualising sales performance

Develop customer segmentation based on purchasing behaviour and recommend a targeted marketing strategy

Project – Develop customer segmentation based on purchasing behaviour and recommend a targeted marketing strategy

Compare and analyse free-to-play game monetisation strategies and make a recommendation for a mobile game studio

Project – Compare and analyse free-to-play game monetisation strategies and make a recommendation for a mobile game studio

Build and run an automated marketing campaign based on CRM data

Project – Build and run an automated marketing campaign based on CRM data

Develop a churn prediction model and propose corrective actions based on the insights generated

Project – Develop a churn prediction model and propose corrective actions based on the insights generated

Build and optimise an omnichannel acquisition strategy for a studio or an esport team

Project – Build and optimise an omnichannel acquisition strategy for a studio or an esport team

Project - Carry out a GDPR compliance audit for a company and make recommendations

Project – Carry out a GDPR compliance audit for a company and make recommendations

Sample timetables

Weeks 1 & 2

Immersion Week
Immersion by Gaming Campus is a key stage in our schools' teaching approach. For 2 weeks, all our students, whatever their programme, level of study or specialism, come together to immerse themselves in the industry they are training for.

Week 3

Project 1
Build a customer database for a studio and analyse its business potential.

Week 4

Project 2
Design an interactive dashboard for an e-commerce site visualising sales performance.

Masterclass
Led by an industry professional

Week 5

Project 3
Develop customer segmentation based on purchasing behaviour and recommend a targeted marketing strategy.

Week 6

Project 4
Compare and analyse free-to-play game monetisation strategies and make a recommendation for a mobile game studio.

Week 7

Project 5
Develop a churn prediction model and propose corrective actions based on the insights generated.

Workshops
Job search strategy and tools

Week 8

Project 6
Build and optimise an omnichannel acquisition strategy for a studio or an esport team

Workshops
Soft skills

Student testimonials
« A good school where I spent two great years earning my Bac+5. Very enriching teaching; having lecturers who are still active in the industry clearly makes the difference. At other schools there is often a big gap between theory and practice, but with the project-based teaching here, it is much easier to adapt during our internships or work-study placements. »
Alexis C.
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Our lecturers

Hugo Cros

Hugo Cros

Senior Manager Growth Media & Analytics / Team Vitality

Gaming Campus
Morgan Levistre

Morgan Levistre

Lead of Data Analysis /
Gaming innovation Group

Gaming Campus
Dylan Semionoff-Bru

Dylan Semionoff-Bru

Senior Live Revenues
Analyst / Ubisoft

Gaming Campus
Julia Crusot

Julia Crusot

Expert consultant
in Data analysis & AI

Gaming Campus
Karine Haucoulas

Karine Haucoulas

Senior Industry Manager / Gaming Google France

Gaming Campus
Willy Garcia

Willy Garcia

Data Analyst Consultant - Business Intelligence Analyst / OPBI Santé

Gaming Campus
Video game and esports companies that have shared their experience with our students
riot
ncovr
franceesport
ZQSD logo
3dmax
afjv
asmodee
Bandai.jpg
bastillelegacy
dreamaway
capcom
Companies that host our students for internships
Havas sports
Ubisoft
Au dela du virtuel
Warnerbros
Kalouf street art
Maxnomic
EA logo
EVA logo
Snowball
Republic of gamers
Ocellus Studio
Ihmtek
artefact studios
Game One
We have chosen to award our students a double degree after the 2 years of the MSc

Why a double degree?

We have chosen to award our students a double degree after the 2 years of the MBA. At the end of your MBA, you obtain two qualifications:

1
Gaming Campus
Degree
MBA Data analysis & marketing intelligence
awarded by
Gaming campus
2
Awards a state-recognised RNCP level 7 title
Degree
Marketing Strategy Manager
Level 7 RNCP title
(RNCP38586)
awarded by
TALIS CC
+
5 vendor certifications
attesting to your mastery of the industry's key tools and methodologies
Google Analytics
Google Analytics
Dataiku Machine Learning Practitioner
Dataiku Machine Learning Practitioner
Power BI PL-300
Power BI PL-300
HubSpot CMS for Marketers
HubSpot CMS for Marketers
Meta Digital Marketing Associate
Meta Digital Marketing Associate
If you want to start working after your MBA, you will be able to apply in the video game industry, but also in any field related to organisations' marketing strategy.

Recognition

Data-driven Marketing and Analytics Management, like all Gaming Campus programmes, is recognised by institutions and companies.
RNCP title badge
Level 7 RNCP title
(Bac+5)
logos-prix-rookies
THE ROOKIES - No. 1 school worldwide "Production Excellence - Mobile"
Qualiopi
Qualiopi
France compétences
France compétences
Why choose internships to train for the video game industry?
Employability

All Gaming Campus programmes put student employability at the heart of the curriculum. During your MBA Data analysis & marketing intelligence you will have several opportunities to build your professional experience, notably through the long internships in the 1st and 2nd years.

Why choose internships to train for the video game industry?

« With the end-of-programme internship, our aim is also to facilitate students' entry into the workforce and recruitment by video game companies. To support our students in their search for an internship, we have built impactful partnerships with companies in the sector. »
– The Corporate Relations team

Why internships to train for the video game industry? 1st year
1st year
Duration: 3 to 5 months
Objective: refine your career plans, develop your skills and build your network.
Why internships to train for the video game industry? 2nd year
Year 2
Duration: 6 to 9 months
Objective: confirm your career plans through an extended immersion in the business world.

The corporate relations team

The teaching team and the employability department help you find your end-of-MBA internship: searching and applying.
Gaming Campus has built close relationships with more than 100 video game companies in France and abroad. Several events are held during the year that students can attend: Employability Week; Career Days; CV, cover letter and digital identity workshops; LinkedIn masterclass.

Your corporate relations contact: entreprises@questeducation.fr

Nicolas Verastegui
Nicolas Verastegui
Director of External and International Relations
Selma Laribi
Selma Laribi
Corporate Relations and Employability Manager, Lyon
Cécile Berthelot
Cécile Berthelot
Corporate Relations and Employability Manager, Lyon
Alexandre Espitalié
Alexandre Espitalié
Corporate Relations Officer, Paris
Manon Perret
Manon Perret
Corporate Relations Officer, Lyon
Anthony Chanard
Anthony Chanard
Corporate Relations Officer, Paris

Career integration: from first internship to first job...

Gaming Campus programmes help our students successfully enter the workforce, whether for an internship, a work-study contract or a first job.

Maxime L.
Maxime L.
Market Study Assistant (work-study)
The Tiny Digital Factory
Tiny digital Factory
Hassan-Alexis B.
Hassan-Alexis B.
Junior Data Analyst (permanent contract)
Amplitude Studios
Amplitude Studios
Axel P.
Axel P.
Digital Marketing Executive (permanent contract)
BVGroup
BVGroup

Career prospects and salaries

The MBA Data analysis & marketing intelligence opens the door to a particularly wide range of video game careers.
A few examples are given below; we invite you to read the career profiles to identify which job(s) interest you most:

UI Designer career profile
Big data architect
Estimated gross entry-level salary: €3,000
Estimated gross salary experienced: €5,000
Find out more
Video game scriptwriter career profile
Chief data officer
Estimated gross entry-level salary: €3,500
Estimated gross experienced salary: €5,500
Find out more
Video Game Data Scientist career profile
Video game data scientist
Estimated gross salary, entry level: €4,166
Estimated gross salary experienced: €5,000
Find out more
Data Analyst job profile
Video game and esports data analyst
Estimated gross salary, entry level: €3,900
Estimated gross salary, experienced: €4,600
Find out more

Why are these jobs booming?

1. Free-to-play and live-service games: these models require a detailed understanding of user behaviour to optimise retention and microtransactions.

2. Greater personalisation: companies want to offer a unique user experience by analysing data to adapt to players' preferences.

3. The evolution of esport: competitions generate massive amounts of audience and performance data that can be used to maximise advertising and sponsorship revenue.

Why are these jobs booming?
Free download
The Video Game and Esports Careers Guide
Download
173 career profiles + 123 tips and testimonials from professionals
Download The Video Game and Esports Careers Guide for free Download The Video Game and Esports Careers Guide for free

International experience

Video games are international by nature. To maximise the employability of our MBA/Mastère students, such as those on the MBA Data Analyst, it is essential to prepare them for jobs abroad.
Language practice: English is the official language of gaming, so you will have 2 years to become bilingual. You will also develop other language skills by choosing from Chinese, Korean, Japanese, Spanish or Portuguese.
An international immersion in London, a European tech hub home to leading data analytics companies. You will meet experts and companies such as Palantir, Tableau and specialist agencies, and study how data is applied to marketing.

London, United Kingdom
London, United Kingdom
T1 HQ, Seoul, South Korea
T1 HQ, Seoul, South Korea
Nintendo Museum, Ogurachō, Japan
Nintendo Museum, Ogurachō, Japan
Akihabara district, Tokyo, Japan
Akihabara district, Tokyo, Japan

3 campuses: Paris, Lyon and Bordeaux
+ Gaming Campus Online, our digital platform
Gaming Campus Paris

Gaming Campus Paris is located in La Défense. Close to the business world, students at our schools enjoy exceptional conditions and brand-new premises. It is easy to reach, right by RER A, Metro line 1 and tram line 2.
computer-room-school-2
shaker-paris-2
Esports-Room
Cowork-&-lunch-room
2,500 m2 dedicated to gaming, 10 work and living spaces, 3 computer rooms and high-end equipment to study in the best conditions.

Gaming Campus Lyon

Gaming Campus Lyon is located in the lively Part-Dieu district, in the heart of the city. Right next to Lyon Part-Dieu station and many metro, tram and bus lines, our campus enjoys a strategic, perfectly connected location. This central, vibrant setting offers quick access to services and amenities, while staying close to Lyon's major university and business hubs.
Computer room with OMEN computers
Shaker with the conference area
Meeting room
3,000 m2 dedicated to gaming, 15 work and living spaces, 5 computer rooms and high-end equipment so you can study in the best conditions.

Gaming Campus Bordeaux

1,000 m2 dedicated to gaming, 12 work and living spaces, 2 computer rooms
and high-end equipment to study in the best conditions.

Online school

Gaming Campus Online

We have developed our own online teaching system, so Gaming Campus students can access their projects online easily from their computer, smartphone or tablet. Gaming Campus Online guarantees continuity of teaching if a student faces constraints or in the event of external restrictions (e.g. COVID-19).
campus-online

Admissions

Admission requirements

We place great importance on the diversity of our cohorts. That is why we have chosen an application process based on a file (not a competitive exam). Each application (submitted online on our website) is reviewed by the admissions team and then the teaching team. For admission, we take into account your career plans, your academic background and our prerequisites. The admission procedure is quick and smooth, without going through Parcoursup. From the submission of your application, allow 15 days to be accepted, placed on a waiting list or refused.

Admission to Year 1 (Bac+4):

Hold a Bac+3, either by completing the G. Business Bachelor in Management & Business, video game and esports option, or another degree focused on video games, communication, design, marketing, engineering or business.

Admission to the 2nd year (Bac+5):

Hold a Bac+4 in one of the fields related to the MBA, namely video games, web and multimedia, business, marketing or communication.

Funding

Tuition fees

Tuition fees are €11,250 incl. VAT* per year for the MBA years for the 2027–2028 intake.

(*) Price for payment in a single instalment. Payment in several instalments possible under certain conditions. Payment can be made in 1, 3 or 10 instalments. Stopping your studies due to force majeure (serious and disabling illness, accident, death of a relative) ends the direct debits.

Compare with other programmes, work-study and payment in 3 or 10 instalments: the price of our MBAs and other Gaming Campus programmes.

Pre-registration €650 incl. VAT
MBA single payment €10,600 incl. VAT
Payment in 3 instalments €10,850 incl. VAT
Payment in 10 instalments €10,950 incl. VAT
2027 intake

Apply for the programme

gaming campus deferred intake

Simple application, quick response:

4 STEPS, panels every week
January 2027 deferred intake: Last places available!
September 2027 intake: Applications open
We have chosen an application process with no competitive exam and without going through ParcourSup or Mon Master. This allows us to review each application individually and maximise equal opportunities and each candidate's potential. It also lets us give the academic background the same weight as the career plan. Finally, with a short admissions process based on dialogue, we hope to reduce students' stress when looking for a programme.
01. Submit your application
Directly online via our website. Our admissions officers support you throughout your application.
02. Review of your application
Analysis of your academic background against the prerequisites of the programme you have chosen. Your career plan is just as important in our admissions team's decision. Response within 7 days.
03. Admission interviews
Once your application is approved, you are invited to a professional motivation interview with the head of programme. English test (non-eliminatory)
04. Admission result
You are admitted, placed on the waiting list or not admitted. The panel explains its decision.

Apply now

F.A.Q

What is the aim of the MBA Data analysis & marketing intelligence?

The programme trains experts in data analysis applied to marketing to meet the strategic challenges of companies in the video game industry. Students learn to harness data to optimise marketing performance, improve customer segmentation and use artificial intelligence for decision-making.

Why choose the MBA Data analysis & marketing intelligence?
To acquire the following skills:
  • Mastery of data analysis tools and methods: SQL, Python, Power BI, Tableau.
  • Use of machine learning and artificial intelligence techniques applied to marketing.
  • Management and analysis of user behaviour, customer segmentation and CRM.
  • Design and optimisation of data-driven marketing campaigns.
  • Understanding of the economic and regulatory issues of data-driven business models.
What qualification do I need to apply for the MBA Data analysis & marketing intelligence?
  • A Bac+3 degree with 180 ECTS credits or a level 6 title.
  • Training or experience in marketing, data or a related field.
  • Minimum B2 level in English (TOEIC score of at least 850).
  • An interest in data analysis and the gaming/esports industry.
How much does the MBA Data analysis & marketing intelligence cost?
The programme costs €11,250 per year. This programme is not available as a work-study programme.
What are the career prospects after the MBA Data analysis & marketing intelligence?
  • Marketing Data Analyst
  • Business Intelligence Analyst
  • Growth Marketing Manager
  • Data Strategist
  • CRM Analyst
  • Economic Game Designer
  • Chief Data Officer
  • Data-driven marketing consultant

How do I enrol and where does the programme take place?
  • Location: Paris campus.
  • Format: Full-time initial training, taught in French and English.
  • Average class size: 25 to 30 students per class.
  • Intake: September 2027.

Applications are made online, followed by a review of your application and a motivation interview.

What salary can I expect after an MBA Data analysis & marketing intelligence?

Salaries after this MBA vary depending on the position and the company, but here is an estimate of average starting salaries:

  • Marketing Data Analyst: €38,000 - €45,000 gross/year
  • Business Intelligence Analyst: €40,000 - €50,000 gross/year
  • Growth Marketing Manager: €42,000 - €55,000 gross/year
  • CRM Analyst: €38,000 - €48,000 gross/year
  • Data-driven marketing consultant: €40,000 - €52,000 gross/year

These salaries can rise quickly with experience and the technical skills acquired.