“Training you to become a true video all-rounder, as comfortable filming with a camera as with modern tools such as Unreal 5, writing the script for the next trailer of your favourite games, or hosting and setting up live shows: these are the goals of our Audiovisual Bachelor.
An innovative programme dedicated to learning the core principles of video creation today and tomorrow. Over three years at G. Art Studio, you will cover everything needed to design, produce and broadcast a video project, while building a solid visual culture.
With our project-based learning, you will create real productions on your own or in teams, developing your creativity, curiosity and versatility.”
Delphine Carlier
National Head of Studies, G. Art / G. Art Studio
| Qualification awarded: | Audiovisual Bachelor school diploma + Level 5 RNCP title – TP Audiovisual Editor (No. 38752, registered on 19-03-2024) |
| Certifying body | French Ministry of Labour, Employment and Integration |
| Pathways / Equivalences: | see the RNCP38752 record |
| Post-baccalaureate admission: | Open after any baccalaureate, or without the baccalaureate for motivated applicants (admission based on application review) |
| Direct entry (later years): | Bac+1 or Bac+2 completed |
| Tuition fees: | See the “Funding” section. |
| Total programme length: | 3 years (for post-baccalaureate admission, 520 hrs / year) |
| Assessment: | Continuous assessment: project grading + end-of-semester exams + assessment for the title + ECTS credits (180) |
| Campus: | Lyon |
| Average class size: | 15 students |
| Pass rate: | class of 2024: 93% |
| Satisfaction rate: | 96,92 % |
| Employment rate at 6 months (class of 2025): | 100% |
| Contract termination rate: | 10% |
| Dropout rate during the programme (2024-2025): | <5% |
| Internships: | 1 internship each year; the 3rd year is done on a work-study basis |
| Next intake: | September 2027 |
| Disability: | Click here to find out about our arrangements for welcoming and supporting people with disabilities |
• Become a video director specialising in short formats, expert in live-action and virtual production.
• As comfortable with a camera as with tools such as VMIX for streaming & live, VR tools for 360 storytelling and, of course, the art of cinematics and modern video using Unreal.
• Professional training in the socio-economics of the modern video director, with experts in the field who work with well-known content creators.
• 15 to 17 projects a year, individually or in groups
• Final-year project carried out with all Gaming Campus students
• 100% of your lecturers are working professionals, passionate experts in their subject who can explain it simply and effectively
• Course material sent ahead of each project, then your lecturer becomes your coach
• Two internships (at the end of each year)
• Work-study from the 3rd year to secure your entry into the job market
• Meetings with professionals and masterclasses all year round
• Creating a video game trailer or a short format related to the world of gaming and tech
• Developing all your soft skills (listening, clear communication, etc.)
• Working in a team
• Developing independent working
• Knowing how to pitch your projects (public speaking)
• Legal and business training (making a living from your passion in the best conditions)
• High-end equipment: OMEN computer rooms, esports arenas, streaming studios, VR room, streaming room…
• Student associations around video games and esports, streaming and live broadcasts with the student-run Web TVs
REQUEST A BROCHURE
178 pages to discover G. Art, the Audiovisual Bachelor and the other Gaming Campus programmes. Lots of exclusive content to better understand how our schools are positioned and why Gaming Campus is unique.
Interdisciplinary project in groups of G. Art and G. Business students: creating and producing a 30-second to 1-minute teaser/trailer/cinematic to promote a game launch.
Skills acquired:
- Cinematic language built on compelling elements: storyboard/animatic/teaser
- Video creation (pacing, animation, integrating text and music)
- Learning Premiere Pro & After Effects
Learn to make an esports clip from start to finish.
Skills acquired:
- scriptwriting
- pre-production
- shooting
- video editing
- post-production and compositing
- distribution
Learning to use the Unreal game engine to produce cinematics.
Skills acquired:
- Using Unreal to create 3D environments
- Producing cinematics
- Understanding the challenges of real-time rendering
Getting to grips with professional equipment that can be used at a video game event
Skills acquired:
- Learning to use a crane
- Learning to use tracks
- Shooting tracking shots
Photo project to develop a range of art direction skills.
Skills acquired:
- Understanding the basics of optics
- lighting
- composition
Learn the codes of this essential tool for events such as trade shows, festivals or esports competitions.
Skills acquired:
- Dynamic video editing
- Post-production
- Distribution
by Bachelor students
A-Live Event = €77,214 raised for the Institut Analgésia!
Bachelor students, supervised by expert lecturers and volunteers from Loisirs Numériques, organised a charity streaming event from A to Z.
• concept
• brand and positioning
• recruiting streamers
• pre-event communication
• event logistics
• communication during the event
• merchandising
For 52 hours, dozens of streamers took turns at Gaming Campus Lyon to host streams and raise donations.
An exceptional experience, both for gaining new skills in real-life conditions and for the pride of raising funds for a charity.
Relive their adventure on the event's Twitter account.
“This project helped me understand the overall organisation of a charity event.”
Robin L. – G. Business 3 student
Immersion by Gaming Campus is a key moment in our schools' approach to teaching.
For one week, all our students, whatever their programme, year or specialisation, come together to immerse themselves in the industry they are training for.
MATHILDE YAGOUBI
Managing Director - Game Only
VIVIEN CAUHÉPÉ
Senior Live and Monetization Manager - Ubisoft
ZACK NANI
Content creator
PIERRE LAMOURE
Senior Communication Specialist - Electronic Arts
JULIE JEANNIOT
Brand Manager - Riot Games
FABIEN DEVIDE
Founder - Team Vitality
Attend talks by companies from the video game industry.
CVs, applications, new technologies… professionals share their expertise with you.
A company comes in to present its business and job openings.
• Semantic approach to visuals
• Storyboard and moodtape creation methods
• Lighting, composition, atmosphere
• Narrative-driven creation
• Learning video creation software: OBS and VMIX, Adobe Premiere and After Effects (video editing), Unreal 5 (cinematics), sound design and motion design software.
• Learning audiovisual creation tools: indoor and outdoor camera or drone filming, photography, sound and mixing, lighting, set management.
• Gaming and esports culture (history, evolution, gameplay…)
• Entertainment culture (cinema, photography, TV series and video games)
• Digital law
• Teamwork
• Self-confidence
• Interpersonal skills
• Leadership
• Public speaking
• Project management
• Learning to monitor trends
Objective: discovering the business world / developing your creative profile alongside an artist or collective recognised for their expertise.
Length: two months
Example: Internship with a well-known streamer, creating and producing video edits, animation and motion design.
Objective: choosing your internship according to your career plans
Length: two or three months
Example: Internship at a video game development studio as a junior cinematic artist, qualified video editor, or live event control room specialist, etc.
Objective: confirming your career plans
Length: Alternating schedule of 2 weeks in the company / 1 week on projects at school
Example: Work-study at a film or cinematics production company, with an esports event organiser, etc.
The teaching team and the employability department help you find your work-study contracts: searching and applying. Gaming Campus has built close relationships with more than 200 video game companies in France and abroad. Several events are organised during the year that students can take part in: Video Game and Esports Employability Week; Career Days; workshops on CVs, cover letters and digital identity; masterclasses.
Apprenticeship, a promise for the future!
As an apprenticeship training centre (CFA) since September 2021, we support you throughout your apprenticeship, helping you build your professional network and providing structured follow-up from a teaching and administrative team.
Through apprenticeship, we offer access to a unique range of technical and innovative careers, with programmes that alternate between theoretical teaching and hands-on work in a company.
Your corporate relations contact: contact@gamingcampus.fr
Throughout your Bac+3 programme, you will open up to the world and acquire the language skills essential to your career.
Learning trips: discover the international video game industry through trips to Canada, Japan and South Korea.
Gaming Campus encourages its students to get involved in one of the many campus associations. It is a way to enrich your studies through group projects, as well as an opportunity to connect with other students.
An association for practising esports, either as a player or as a tournament organiser.
All passionate about video games, cinema, manga and geek culture, the association's members stream content on their Twitch channel.
The Student Union contributes to campus life by organising a range of events, both school-related and extracurricular.
The Board Games Assembly is the board games association.
The junior enterprise run by students of the Gaming Campus schools.
This programme is available in Lyon. Our campuses are designed as true gaming worlds where everything has been built to encourage and support learning and performance: 6,500 m2 in total, 30+ work and living spaces (computer labs, VR room, artists' workshop, sports arena, shaker, immersion rooms, language rooms…
Gaming Campus Lyon is located in the lively Part-Dieu district, in the heart of the city. Right next to Lyon Part-Dieu station and served by numerous metro, tram and bus lines, our campus enjoys a strategic, well-connected location. This central, vibrant setting offers quick access to services and amenities, while remaining close to Lyon's major university and business hubs. See the campus.
Student reviews
Video editing for the web programme completed in 2022/2023 at Gaming Campus.
A comprehensive programme with qualified lecturers who gave valuable advice for the various projects and end-of-year exams.
Very warmly welcomed when I came for the exam session to take part of the " audiovisual editor " certification. Can't wait to come back for another event!
2nd-year Bachelor student
2nd-year Bachelor student
2nd-year Bachelor student
2nd-year Bachelor student
Like all Gaming Campus programmes, the Audiovisual Bachelor is recognised by institutions and companies.
Admissions
A general, technological (recommended) or vocational baccalaureate level; however, the programme is open with or without the baccalaureate. An interest in images, video, streaming, video editing, etc.
Completion of a Bac+1 in a DUT MMI or BTS Audiovisuel.
Completion of a Bac+2 DUT MMI or BTS Audiovisuel.
Funding
Tuition fees are €9,350 incl. VAT* per year for the Bachelor years for the 2027 – 2028 intake. In the 3rd year, the programme is work-study, so tuition fees are covered by the bodies that fund apprenticeships.
(*) Price for payment in full. Payment in instalments is possible under certain conditions. If you pay your own tuition fees, payment is made in one go or can be spread over 3 direct debits. Payment in 10 instalments can be considered on request. Stopping your studies due to force majeure (serious and disabling illness, accident, bereavement) ends the direct debits.
| Pre-registration | €650 incl. VAT |
| Bachelor single payment | €8,700 incl. VAT |
Financial aid
Company internships: in each year of the Bachelor you do an internship in a company. The internship is paid by the company. The teaching team helps you find an internship and negotiate your pay.
Compare with other programmes and work-study at other schools: Gaming Campus fees for 2027-2028.
Student loan on preferential terms: LCL is Gaming Campus's main banking partner. You can obtain special loan terms for your Bachelor and a privileged relationship. Feel free to contact us for more information.
State-guaranteed student loan: since June 2020, the French State can act as guarantor for your loan to make it easier to obtain. Visit the Etudiant.gouv.fr website to find out more.
Campus jobs: Small jobs helping to develop the campus are sometimes available. The teaching team also gathers and shares part-time jobs near the campus.
Local council support: Check with your town of residence, or your parents', to see whether you are eligible for the Student Minimum Income (RME). Not all towns offer the RME. It is awarded by the CCAS (municipal social action centre).
Departmental support: For grant-holding students, departmental councils offer annual grants or interest-free loans.
Fondation de France support: 120 foundations award grants and interest-free loans. We encourage you to contact the Fondation de France to find out more.
Finding accommodation: We help you find accommodation through our network of housing partners. We have built close relationships with student residences near the campus.
Audiovisual Bachelor Open Days
Ask your questions about the Audiovisual Bachelor
Discover G. Art, Gaming Campus and our 4 schools live during an Open Day, from home or in person on our premises. We will cover the Audiovisual Bachelor in particular, and you can ask our teaching team all your questions. Open Days are the most effective way to form an opinion about our programmes. If you have decided to apply for one of our programmes, they are also useful for preparing your application as well as possible and maximising your chances.
DETAILED PROGRAMME:
– Tour of our campuses and living spaces (studio, coworking spaces, computer labs…)
– Presentation of each school and its video game degrees (work-study possible)
– Testimonials from our students and industry professionals
– Live Q&A with our Managing Director Valérie Dmitrovic, your heads of studies and our students
– How to join Gaming Campus (outside Parcoursup)?
REVIEWS:
Rayane C. ⭐⭐⭐⭐⭐
The live session was visually appealing and smooth. It was very informative and answered several of my questions.
Emma G. ⭐⭐⭐⭐⭐
I liked it because we got to see several interviews with students and got answers to our questions. Thank you..
Thierry Z. ⭐⭐⭐⭐⭐
Very useful, the moderators are very active and answer every question.
Our teaching team is available to help you refine your study plans. Programme, curriculum, internships, employability: if you would like more information, feel free to get in touch.
Apply for the programme
Simple application, quick response:
September 2027 intake: Applications open
We have chosen an application process with no competitive exam and without going through ParcourSup or Mon Master. This allows us to review each application individually and maximise equal opportunities and each candidate's potential. It also lets us give the academic background the same weight as the career plan. Finally, with a short admissions process based on dialogue, we hope to reduce students' stress when looking for a programme.
Apply now
For any problem sending this form, write to contact@gamingcampus.fr