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NEXT-GENERATION AUDIOVISUAL PRODUCTION

G. Art Studio - School of audiovisual, video & live production

Train for careers in audiovisual production: video, cinematics, trailer art, immersive short formats and virtual production in Unreal Engine.

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Student trained at Gaming Campus
Student trained at Gaming Campus
Student trained at Gaming Campus
4.8/5
Over 2,040 students already trained
Content updated on
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Why choose G. Art Studio?

We train students for next-generation audiovisual careers: video, cinematics, trailer art, immersive short formats and virtual production in Unreal Engine.

From writing to broadcast, master the entire audiovisual production chain. The goal: become a versatile, independent professional, able to deliver a project from A to Z for gaming, media, brands and entertainment.

We train profiles able to take charge of a complete audiovisual project: writing, directing, shooting, recording, editing and producing a live set-up… You learn to design and produce audiovisual content in all its forms.

We train students for next-generation audiovisual careers

The 5 key strengths of G. Art Studio

01

Innovative curriculum

• Co-designed with industry professionals, the curriculum has been developed to stay ever closer to the reality of the market. See the full curriculum >

02

Project-based learning: 15 to 17 projects a year, solo and in groups

• Learning by doing, with concrete projects focused on video games, streaming, video editing and esports

• Creation of a skills portfolio + final-year project carried out with all Gaming Campus students

03

Multidisciplinary industry lecturers

• 100% of your lecturers are working professionals, passionate experts in their subject, able to explain it simply and effectively. Course materials are sent ahead of the project, then your lecturer becomes your coach.

04

A 100% gaming environment and equipment provided

• High-end equipment: OMEN computer rooms, esports arenas, streaming studios, VR room, streaming room…

• Software: we equip every computer on campus with the software our students need for their studies, including Unreal for creating digital sets and the Adobe Suite (Premiere, After Effects, …).

• Student associations around video games and esports, streaming and live broadcasts with the student-run Web TVs

05

Employability: internships and work-study

• 1st year: discover the world of work / develop your creative profile alongside an artist or collective recognised for their expertise. Duration: two months.

• 2nd year: choose your internship according to your career plans. Duration: two or three months.

• 3rd year: work-study, with 2 weeks in a company / 1 week on projects at school.

audiovisual programme open with or without the baccalaureate - outside Parcoursup and Mon Master

“From writing to broadcast, master the entire audiovisual production chain”

Bachelor Audiovisual

3 years Work-study in 3rd year With or without baccalaureate
Campus: Lyon

Train for careers in audiovisual production: video, cinematics, trailer art, immersive short formats and virtual production in Unreal Engine. Our students don’t just produce content, they create experiences:

  • Gaming: AAA-quality trailers and cinematics.
  • Media: augmented live shows and immersive short formats.
  • Brands: high-performance real-time advertising content.
  • Film/Series: virtual production, the industry’s new standard.
Find out more
Bachelor Audiovisual

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178 pages to discover G. Art Studio – School of audiovisual, video & live production as well as the 2 other Gaming Campus schools. Lots of exclusive content to better understand our schools’ positioning and why Gaming Campus is unique.

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INNOVATIVE teaching

Active Learning by Gaming Campus
Gaming Campus takes an innovative approach through project-based learning adapted to the reality of the market. Its goal is to give students the skills to develop lasting employability and constant adaptability.
Active Learning by Gaming Campus
CINEMATIC ART & TRAILER
Interdisciplinary project for groups of G. Art and G. Business students: creating and producing a 30-second to 1-minute teaser/trailer to promote a game’s release.
Active Learning by Gaming Campus
MAKING AN ESPORTS CLIP
Learn to make an esports clip from start to finish.
Active Learning by Gaming Campus
MASTERING THE UNREAL GAME ENGINE & THE CHALLENGES OF REAL TIME
Learning to use the Unreal game engine to produce cinematics.
Active Learning by Gaming Campus
CAMERA DOLLIES AND CRANES
Getting to grips with professional equipment that can be used at a video game event.
Active Learning by Gaming Campus
CINEMATOGRAPHY / DIRECTING
Photo project to develop a range of art direction skills.
Active Learning by Gaming Campus
MAKING AN AFTERMOVIE
Learn the codes of this essential tool for events such as trade shows, festivals or esports competitions.
Active Learning by Gaming Campus
Cross-disciplinary project
A-LIVE: CREATING A CHARITY STREAMING EVENT
Bachelor students organised a charity streaming event from A to Z. Result: €77,214 raised for the Institut Analgésia!
100% PROJECT-BASED learning

Discover our students’ work

Every year, G. Art students complete around fifteen projects. Here are some examples of projects carried out by students on the Bachelor in Audiovisual, Video Talent.
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Homicide volontaire by Tom E.
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God of War review by Matteo and Jérémy
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La Tuile by Enzo C.
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Paper aeroplane tutorial by RL Craft
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Fighter jet by MCD-HH
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Le Labo by Tonin and Eliott
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OneShot by Victor V.

50+ industry lecturers

Examples of G. Art lecturer profiles
Examples of G. Art lecturer profiles
David Guionet
Producer - Rockyvision
Trailer art & cinematics
Examples of G. Art lecturer profiles
Thien Thanh Tran
Lawyer
Law & legal training
Examples of G. Art lecturer profiles
Franck Helies
Head of production - Space Crapaud
Project management
Examples of G. Art lecturer profiles
Sonia Findling
Opera singer
Public speaking
Examples of G. Art lecturer profiles
Kevin Faure
Gameplay / Shaders programming & Technical Artist
Unreal
Examples of G. Art lecturer profiles
Gaetano Naccarato
Director / Producer
Design / production / direction of short, impactful films
Examples of G. Art lecturer profiles
Mickael Loconte
Manager, Enov 360
Camera capture and directing specialised in esports events

CAREER PROSPECTS

Audiovisual careers and salaries
After the Bachelor in Audiovisual, Video Talent, you will be able to enter the job market. Depending on your interests, career plans and the opportunities available to you, the careers will be varied. You could become:
Video editor career profile
Video editor
Estimated gross salary entry level: €1,650
Estimated gross salary experienced: €3,000
Find out more
Video editor career profile
Video game videographer
Estimated gross salary entry level: €2,500
Estimated gross salary experienced: €3,750
Find out more
Streamer career profile
Streamer
Estimated gross salary entry level: €1,550
Estimated gross salary experienced: €3,000
Find out more
Community Manager career profile
Video game and esports community manager
Estimated gross salary entry level: €2,666
Estimated gross salary experienced: €4,166
Find out more
Digital content creator career profile
Content creator
Estimated gross salary entry level: €2,000
Estimated gross salary experienced: €4,000
Find out more
Free
Discover 172 other video game careers with our Video Game Careers Guide 348-page PDF
All career profiles are available in the Video Game Careers Guide
In the heart of Lyon, City of Lights and cinema In the heart of Lyon, City of Lights and cinema
a CAMPUS unique in France

In the heart of Lyon,
City of Lights
and cinema

Gaming Campus Lyon is located in the only university district in central Lyon, next to the Lyon 2 and Lyon 3 universities. It is easy to reach, right by the “rue de l’Université” tram stop and a Vélo’v station, 5 minutes from Jean Macé metro station and 10 minutes from Lyon Part Dieu, Perrache and Jean Macé railway stations.
3,000 m2 dedicated to new technologies, with 13 work and living spaces
a CAMPUS unique in France
Reception: a friendly space for meeting, relaxing and working. Shaker: 200m2 for plenary sessions, masterclasses and conferences. Briefing rooms: adapted to the type of teaching: projects, practical work, learning capsules. Streaming room: streaming stations with green screen and high-end equipment. Immersion rooms: modular spaces for project-based teamwork (co-studying).
a CAMPUS unique in France
Studio: a fully equipped filming location (cameras, control room, microphones, mixing, ...). Computer rooms: high-end OMEN equipment to master the most complex software needed for graphic creation at G. Art. 2 computer rooms for G. Art students. Artists’ workshop: a creative space for our G. Art students, with all the materials needed to express themselves through drawing.
a CAMPUS unique in France
Language rooms: more than 10 spaces for small-group sessions, encouraging close contact between our students and their language teacher. Gym: cardio and strength training with professional machines. Open to all. Cowork and lunch: several dining, working and social spaces freely accessible to Lyon students.

Well-equipped campuses

850 computers across all our campuses and access to licences for the most popular software

Gaming Campus Lyon is equipped with OMEN by HP hardware. We equip every computer on campus with the software our students need for their studies.

Sample configurations:

  • OMEN tower
  • i5-12400F processor
  • 32GB memory (2x16GB DDR4)
  • Storage: 1TB SSD
  • Graphics card: RTX3060Ti 8GB
  • Dual HP V22 – 21.5“ FHD monitors

We pay particular attention to the power of the computers provided to our students so that they can use the most complex software.

Every year, the entire computer fleet is fully reviewed to upgrade configurations where necessary.

Sample licences (non-exhaustive):

  • Adobe Suite
  • Maya
  • Marmoset
  • Substance painter
  • Zbrush
  • 3D studio max
  • Marvelous Designer
  • Da Vinci
  • Blender
  • Unity
  • Unreal
850 computers across all our campuses and access to licences for the most popular software

Programmes for professionals

Looking for a career change, a job in the audiovisual or video game sector, or simply want to acquire new skills? Gaming Campus offers programmes exclusively for professionals who want to change sector or simply train in innovative technologies.
Video Editing for the Internet
100% online programme

Online video editing for the web programme: 200 hrs, RNCP block, CPF-eligible

DURATION: 200 hours
Setting up an editing workstation
Preparing an edit
Producing short edits
Optimising an edit
Adobe Première Pro
Adobe After Effects
Adobe Photoshop
Rushes logging
See the programme
mobile header online community management programme for professionals
100% online programme

Community Management & content creation programme, online

DURATION: 200 hours
Photoshop
InDesign
Illustrator
Community management
Audience
Social media
Monetisation
Using AI
See the programme
Continuing education track, online evening classes
Continuing education track, online evening classes
Designed and taught by audiovisual industry specialists
Designed and taught by audiovisual industry specialists
Online platform used by 2,000+ students over 3 years
Online platform used by 2,000+ students over 3 years
Streaming, video calls, replays, tests and exercises, discussions and peer support
Streaming, video calls, replays, tests and exercises, discussions and peer support
Recognised programmes, eligible for CPF and other funding
Recognised programmes, eligible for CPF and other funding
mon compte formation
France compétences
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