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The Concept

Passion. Professionalism. Performance
Designed by video game and education professionals, Gaming Campus is a unique place where talents are revealed, and skills are developed. Students and businesses are at the heart of our school's innovative pedagogy, which has one objective: transforming passions into employability.
Find out more
3 Gaming Campus students training together on a project
Tutor group for three G. Business students
A student from G. Tech learning how to develop a video game
Coached LUA discovery session for G. Tech students
séparation visuelle
A student from G. Art working on the drawing
Artistic creation by a G. Art student

THE SCHOOLS

3 schools specialised in careers in the video game industry to create a unique, immersive and multidisciplinary experience.
G. Business, school of management with specialization in video games
G. Business
Train yourself in the first management school dedicated to the stakes and the careers of the video game industry in 3 or 5 years.
G. Tech, IT developer school
G. Tech
Become an IT developer, then choose an MSc to train yourself in the technologies most used by video game players.
G. Art, digital arts school around video games
G. Art
Imagine future virtual worlds by becoming a 2D/3D digital graphic designer, then specialise in the new creative careers in the video game industry.

THE COURSES

12 higher education courses to prepare future talents of the video game sector.
Recognised by the state. (RNCP Level 7). Innovative Bachelors and MBA degrees of 2020 and 2021 (Eduniversal rating agency).
A student analyzing the statistics of his pro players
MBA
Esport Business & Management
A G. Tech student testing his game in virtual reality
MSc
Video Game Programmer
A G. Art student in front of his computer
MBA
Technical Artist
G. Business students working in groups on their projects
Bachelor
Management and Business, Specialising in Video Games and Esport
G. Tech student developing a video game
Bachelor
IT Developer, Specialising in Video Games
3D project in video games in progress by a student
Bachelor
2D/3D Graphic Designer - Game Art

EMPLOYABILITY

300 points of contact with professionals over 5 years.
Gaming Campus was designed hand in hand with businesses in the industry to put student employability at the heart of its pedagogy. Within each year of their degree, students have multiple opportunities to meet professionals, develop their network, and boost employability.
+ 200
companies
partner
Examples of partner companies of Gaming Campus schools (EA, Game One, Riot Games, Ubisoft, Webedia)
An internship
each year / a work-study placement
within a company in the
5th year
Yoann V. did an internship at EA Games
Trained for
+50 careers
Game console

THE CAMPUS

4000m2 dedicated to video games
Gaming Campus has created optimal learning conditions. There are 16 spaces for living and learning; top of the line IT materials (5 IT rooms, 2 esports arenas, a TV studio, streaming rooms); in the centre of Lyon and Paris.
Frames from Gaming Campus students
The Gaming Campus esport arena
MORE THAN 100 PROFESSIONALS
At the service of the education and employability of our students. Below are some of the examples of the people who work with them.
Photo of Valérie Dmitrovic
Valerie
Dmitrovic
Dean of
Gaming Campus
Photo Martial Valéry - CEO Ohbibi
Martial
Valéry
G. ART SPONSOR
OHBIBI
Photo of Vivien Cauhépé
Vivien
Cauhépé
Contributor from
UBISOFT
Nicolas Maurer
Nicolas
Maurer
MASTERCLASS CONTRIBUTOR FROM
TEAM vitality
Photo of David Mekersa
David
Mekersa
CONTRIBUTOR FROM
GAMECODEUR
Photo of Karen Lo Pinto
Karen
Lo Pinto
HEAD OF PEDAGOGY FOR
G. BUSINESS
Photo of Antoine Cohet, head of esport FIFA - Electronic Arts
Antoine
Cohet
G. BUSINESS SPONSOR
ELECTRONIC ARTS
Photo of Suzanne Raoult
Suzanne
Rault
MASTERCLASS CONTRIBUTOR FROM
WANADEV
Photo of Alexandre Malsch, CEO of gaming brand FULLLIFE
Alexandre
Malsch
G. TECH SPONSOR
FULLLIFE
Photo of Pierre-Alexandre Boillaud
Pierre-Alexandre
Boilleau
PARTNER
CRÉDIT MUTUEL
Photo of Anais Cravic
Anaïs
Cravic
HEAD OF PEDAGOGY FOR
G. ART
Photo of Samy Samishhh Mazouzi manager esport Vitality
Samy Mazouzi
« Samishh »
ESPORT SPONSOR
TEAM VITALITY

Press

«The school that is training the new generation of video game professionals»

… 3 Video Game Schools That Are …

GAMING CAMPUS…

... Uniques

Private, independent schools

Gaming Campus brings together 3 schools specialising in training in video game professions. All our video game schools are private schools, unlinked with the state, unlinked to Parcoursup,unlinked to any other university course and financially independent.

Pedagogy 100% by project

Our schools are free to implement the most innovative pedagogy possible, closely linked with the demands of companies in the video game sector. Under the direction of our general manager, the teaching team has chosen a 100% project-based and multidisciplinary teaching approach. All students in our 12 training courses, 3 bachelors, 7 MBA / MSc, 2 certifications in video game professions apply their knowledge daily to transform it into skills. They also learn to work together through inter-school projects (business + tech + art + esport) and become entrepreneurs of their potential.

In Lyon and Paris

We have chosen to concentrate on just two campuses, in, Lyon and Paris.There are two objectives: 1 / Create a genuinely immersive experience around video games 2 / Offer the best teaching conditions to our students. Each year we improve the spaces and equipment of the campus. We are not present in Bordeaux, Marseille, Lille, Nantes or Montpellier.

... At the heart of the video game industry

Professional Contributors

Throughout our courses, professionals from the video game sector pass on their knowledge to the students of our schools. Since the creation of Gaming Campus, more than 300 professionals have shared their knowledge through projects or masterclasses.+200 companies have spoken with students from our video game schools (internal source, November 2020). Gaming Campus is also the first school to mobilise as many esport professionals as we have for esport courses in our schools.

Close to professional video game unions

Our schools have established close relationships with the leading professional video game unions. The directors-general of SNJV and SELL came to meet our students. Our schools are also present in the annual SNJV video game barometer. For 2 years, we have been invited to the official area for ​​schools and training courses for SELL at Paris Games Week. Finally, with professionals from the sector, we publish a manifesto of video game professions, to help you discover the advice of significant stakeholders in the sector to find your profession, for example,game developer or game designer.

Partners with video game employment sites

Gaming Campus and its schools also support the leading video game job sites. We are partners with the AFJV (French Agency for Video Games) and have notably supported the publication of the video game employment observatory. Gaming Jobs spoke during our Video Game Employability Week.

... At the forefront of innovation

Unique campus in Europe

Gaming Campus brings together 16 work and living spaces over 4000m2 in Lyon and Paris. The equipment available to the students of our schools is at the forefront of innovation both technologically (TV studio, esport arenas, gym, streaming room, VR room, 4 OMEN computer rooms, etc.). In terms of design, these spaces are adaptable to new collaborative uses..

An exceptional development committee

The educational ideology of Gaming Campus schools evolves according to the expectations of companies in the sector. A high-level development committee supports educational management. It brings together professionals from the video game sector with recognised stakeholders in skills taught in our schools.

Recognised by the EEA rating agency

The 3 bachelor's and 4 MBA / MSc at Gaming Campus received the Innovation Prize from the international rating agency Eduniversal EEA in January 2020. Our schools have made their entry into the ranking of video game schools. This recognition rewards both the teaching of new diplomas, the ability to be close to the expectations of companies (especially for new professions) and our innovative pedagogical positioning.

OPINIONS

What they're saying about our schools.
Avatar Bastien Hardel
5 stars review
Bastien Hardel
I had the opportunity to attend the opening of the school and be able to go several times during the year to meet the students! Charming premises, motivated students creating great projects. In addition, critical partnerships with major companies in the video game sector offer many internship opportunities!
Avatar Cricri Kristl Lam Tan
5 stars review
Cricri Kristl Lam Tan
A good day complete with an excellent presentation of the school. There is motivation, creation and passion. Even the parents want to attend classes! You can feel the commitment of the team, the students, and the director, who radiates with a desire to obtain the best from each student. Well done for this open day. We look forward to seeing you again on February 12th.
Avatar Natacha Borga
5 stars review
Natacha Borga
Finally, a school that has understood everything and created an educational project adapted to young people who suffer from the demotivating educational system which does not open their minds to the realities of real professional life. What a relief to think that people like you exist to give them the pleasure of learning. Thank you, on behalf of all these young people who will have the chance to join Gaming Campus!